![]() Swing speed can also be supercharged with the S44 stim's buff, making you swing melees as fast as possible. Weight of Heavy Swing: The speed of a heavy attack can vary, ranging from 25% (slowest) to 100%.Swing speed can be supercharged with a buff from the S44 stim, making you swing melees as fast as possible. Weight of Light Swing: The speed of a light attack can vary, ranging from 25% (slowest) to 100%.Charged attacks do more damage and may even have special effects, but have a longer wind-up time. Strike Lethality: The damage from a charged attack.The last attack in a light combo will deal twice the amount of damage. Holding down LMB ( Left Mouse Button) unleashes 3 light attacks (called a light combo). Lethality: The damage from a light attack.Melee weapons have 7 stats, which can be inspected via the AGENT menu (T) while holding the weapon. After all, blades and bludgeons don't need reloading. Nevertheless, melee weapons remain an excellent all-rounder weapon. Players not proficient in close-quarters combat may end up trading hits with melee scavengers, receiving anything from slight damage to instant death. In later waves however, the number of enemies makes melee combat highly difficult. Melee combat can be highly reliable in the initial waves, where ammunition conservation is important. Melee weapons vary in range, style and lethality. Melee weapons force players to engage up close and personal. ![]() ![]() For the principles of melee combat, see: Melee Combat ![]()
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